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MountedCombat

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A member registered Nov 30, 2020

Recent community posts

The game needs "RPG Maker VX Ace RTP" to run, but I can't find a matching name in the files or on Itch.io. May I get pointed in the right direction?

According to the opening scene's notes the storyboard is still being worked out, but considering that Max's goal is to chase down the succubus he either wants to thank her or ask her to take the curse off, the latter seeming more likely to me. So the curse is almost certainly non-consensual. Other than that, currently provided information does not allow us to tell how "into" any of this stuff Max is.

Luckily for me I figured out that I'm gynosexual rather than heterosexual a pretty good while ago, otherwise this game would definitely have raised distressing questions.

Not sure where tf the thing she's talking about for question 1 is supposed to be, but the answer is "cactaur". There's five elves in the school splash panel, and there's a tiny mlp doodad in the tent at the very beginning of level 1. Most of the color words are super confusing synonyms, but the top right one is another word for poppy - a red flower, and also the answer. I think that the one about Max' shirt is either not fully implemented or a trick question, since the shirt doesn't change during the gallery and I haven't noticed it change during gameplay, and it asks you which thing HASN'T been on your shirt.

Minor self-correcting bug report: Got to the mystic desert in the browser version, saw the mirror pop up and hit it with a punch. The game brought up a struggle prompt that didn't react to my press while max did his idle animation. Not positive but I think the timer might have stopped? After 10-ish seconds a ghost came along and overrode whatever was going on with its own struggle, then the game worked as normal.

Losing then replaying the fight like you said fixed it, thanks!

I tried fighting them to make sure that wasn't the issue, game-overs still didn't show up for me. I'd defeated the statue before I even noticed that the sequences weren't there, and the capture sprites are available, but the game-overs aren't there.

In case it's relevant, I did use the pre-installed save file to save some time since I'd played through a previous version of the game.

Great work! I love the game, although I can't find the bandit or lamia game-overs in the ankhrono.

One detail that I find hilarious-yet-fitting is that game-overs where the party is used as batteries, their captor tends to become a local menace. Game-overs where the party is brainwashed, their captor tends to become a regional menace. In the game-over where they get a light hypnotic suggestion that retasks them instead of rewriting anything, though, they take over the flipping planet. Really shows how big of an impact they would have if they weren't content with what they already had.